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Frog Fighter
One frog. A whole community in the fight.

Real gameplay frame from Twetch’s October 2026 launch film.
Frog Fighter brought the Twetch community into a shared arcade event. A pixel-art arena, a cast of weapons, and a live social layer turned a simple strike into a collective experience.
Our work
- Game experience
- Pixel-art direction
- Web engineering
- Twetch integration
A game inside the social network.
The action lived alongside Twetch profiles, chat, and digital collectibles. Players could follow the fight together, with the interface connecting the arena to the wider community.
Built to feel immediate.
Expressive character animation, readable combat feedback, and a focused play surface gave the event its arcade character. The original launch film preserves the game as players experienced it.
The event becomes the record.
The October 2026 event has ended. Its public recap preserves the results, leaderboard, prize deliveries, and community moments in one place.